#ifndef RETURN_FOOD_STATE_H
#define RETURN_FOOD_STATE_H

#include "AIState.h"


class AIAgent;

class ReturnFoodState : public AIState
{
public:
	ReturnFoodState(AIAgent* agent);
	const char* GetStateName() const;
	Vec3f Update();
private:
	Vec3f m_targetDestination;
	float m_targetRadiusSqr;
};

#endif